Encourage movement
Many users have never experienced a 360-degree virtual environment before. Others are just starting to figure out how to move around and interact inside them. When users encounter their first AR experiences, they’ll often forget they can move around.
If your experience demands exploration, remind users they can move around. In those cases, give users a goal that can only be completed by moving. Place a virtual object on the edge of the screen, encouraging them to move toward it.

Hide objects behind virtual or physical objects. It’s a fun way to encourage the user to move.